AI Insights · Timothy · October 2023
Top 5 Fidget Toys Games on Android in Switzerland: Q3 2023 Performance
Discover the performance trends of the top 5 fidget toys games on Android in Switzerland during Q3 2023, with insights into weekly downloads, revenue, and active users.
Performance of Top 5 Fidget Toys Games on Android in Switzerland in Q3 2023
In the third quarter of 2023, the top 5 fidget toys games on Android in Switzerland exhibited various trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into their performance.
Fidget Toys Trading・Pop It 3D saw its weekly downloads fluctuate over the quarter. Starting at around 503 downloads in late June, it peaked at 639 in the last week of July before tapering off to 183 in early September. The app experienced a slight resurgence towards the end of September, reaching 331 downloads. Weekly active users followed a similar pattern, beginning at 1.9K and peaking at 2.2K in late July, then gradually declining to 1.2K by early September, with a slight uptick to 1.4K by the end of the month.
Antistress relaxing toy game had a notable increase in weekly downloads, starting at 144 in late June and climbing to 759 by the end of September. Active users mirrored this trend, starting at 225 and peaking at 887 in the last week of September. The app also saw a minor revenue increase, reaching $10 in mid-September.
Antistress - relaxation toys showed consistent weekly downloads, starting at 367 in late June and maintaining an average of around 250 downloads throughout the quarter. Active users started at 3K and showed a slight decline to 2.2K by the end of September. Revenue saw small fluctuations, peaking at $9 in mid-August.
Fidget Toys 3D - Antistress experienced steady weekly downloads, starting at 230 in late June and reaching 251 by the end of September. Active users began at 1.7K and maintained a stable range around 1.5K to 1.8K throughout the quarter.
Lastly, Flexy Ring had varying weekly downloads, starting at 241 in late June and ending with 140 in the last week of September. Active users began at 1.8K and showed a stable trend, maintaining around 1.4K to 1.6K throughout the quarter. The app generated minor revenue, peaking at $5 in late August.
For more detailed insights and comprehensive data, visit Sensor Tower.